It's October 2026, and Night City is still buzzing—now with a much-needed polish! CD Projekt Red just dropped the Cyberpunk 2077 update 2.01, and let's be honest, after the massive 2.0 overhaul and the Phantom Liberty expansion, a few gremlins snuck in. But this patch is the digital duct tape that fixes most of them. Whether you're a returning edgerunner or a fresh merc, here's why this update deserves a spot in your quickhack menu. 💾
Remember how 2.0 was the biggest update ever? It gave us a brand new perk system, vehicle combat, and that addictive Trauma Drama mini-game. But it also brought some unwanted guests: quest-breaking bugs, performance dips in Dogtown, and that cursed Relic malfunction effect that refused to leave your screen. Many players found themselves asking, "Is my cyberware glitching, or is it the game?" Well, with 2.01, CDPR is wiping away the digital grime. 🧹

📦 What's Fresh in 2.01?
🎯 Phantom Liberty Quests – No More Hangups
Phantom Liberty added a stellar 30-hour spy thriller, but some of its gigs had nasty surprises. Patch 2.01 steps in like a netrunner fixing corrupted data:
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Balls to the Wall → No more progress block if you pick that Corpo lifepath dialogue with Paco. (Corpo players can breathe again.)
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Dog Eat Dog → Gone is the exploit that let you farm Relic points by triggering Songbird's first meeting multiple times. No more easy upgrades, choom!
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Firestarter → V used to get stuck in walls or the roof after performing a finisher on Kurt Hansen. Now you can finish the fight without becoming one with the architecture.
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Moving Heat → Traffic won't vanish into thin air after the quest, and garage combat won't derail your mission flow.
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New Person, Same Old Mistakes → No more blocked neural network scanning or bunker devices that refuse to cooperate.
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The Killing Moon → Camera switching won't trap you in the sniper nest anymore, and Reed now actually wears his party outfit during that crucial dialogue with Songbird. Style matters! 😎
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You Know My Name → Delayed main story calls are fixed; lighting, VFX, and animations got a visual pass—Dogtown looks sharper than ever.
🌆 Performance & Visuals – Dogtown Gets Some Love
That DLC district was gorgeous but notoriously stuttery because it lacked the three-year optimization love the base game received. The 2.01 patch targets performance improvements on both PC and consoles, specifically in Dogtown. Frame drops should be far less dramatic now. Players on high-end rigs will also notice improved DLSS Ray Reconstruction image quality in the Ultra Performance setting. Sharper reflections without tanking your FPS? Sign us up. 🖥️
🕹️ Gameplay & Weapons – Quality of Life Upgrades
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Arm Cyberware Cycling → Finally, you can switch to Gorilla Arms (or any Arm cyberware) just by cycling weapons. No more frantically opening the quick menu mid-combat when you want to punch a Scav in the face. 👊
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Invulnerability Glitch Fixed → No more god-mode bugs. V actually feels mortal again—which is terror and relief rolled into one.
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Iconic Weapon Displays → Those special guns now reliably show up on your apartment stash wall. Collectors, rejoice!
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Budget Arms Slaught-O-Matic → Disassemble one and you'll now get 1 crafting component instead of... well, nothing useful.
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Thermal Katana Access → The Attribute check to grab that fiery blade has been lowered. More builds can now get their hands on it.
📜 Quests & Open World – Fixed Gigs Galore
Some old-school Night City missions also got patched:
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Automatic Love → The infamous Relic screen distortion effect after a specific dialogue choice at the mission's end is finally gone. No more ghostly Johnny flicker haunting your HUD for the entire playthrough. 👻❌
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Ghost Town → If you saved during combat before Update 2.0 against Nash's gang, the quest would get stuck. That's now history.
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Gig: Breaking News / Going-Away Party / The Lord Giveth and Taketh Away → Misplaced cars and underground SUVs now spawn correctly. No more awkwardly waiting while Flavio's ride sits in the earth's mantle.
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Killing in the Name → Unfinished quests won't block clue scanning, and the Bartmoss Collective website is actually visible.
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Playing for Time → HUD icons for healing and radio no longer disappear after Takemura's car chase.
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Space Oddity → Triggered properly even if you visited the location before 2.0.
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The Heist → Jackie finally shows up at Afterlife (no more awkward solo entrance), and low-FPS elevator rides won't cause V to phase through the floor and die. Physics can be cruel.
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The Prophet's Song → Completing it won't make NCPD ignore your crimes anymore—your actions have consequences, choomba! 🚔
🎮 Console & PC Specific Tweaks
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PlayStation Save Corruption → The maximum save file limit has been increased, preventing future corruption. (Already corrupted saves are still doomed, so back 'em up!)
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Offline Play → No more annoying GOG My Rewards login prompt when starting the game without internet.
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Controller Icons → The UI will correctly show keyboard/mouse inputs instead of controller prompts when you're not using a gamepad.
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Unlock Phantom Liberty Achievements → For those who missed them on launch day due to a backend issue, loading an old save on GOG or Steam now retroactively unlocks the achievements. Epic Games Store fix still under investigation.
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GOG Pop-up Fix → That confusing "Phantom Liberty downloaded" message for update 2.0-only owners is gone.
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DLSS Ray Reconstruction → Sharper visuals in Ultra Performance mode.
🎨 Polish & Miscellaneous
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Vehicle Radio Volume → No longer whisper-quiet. If you cranked down other sounds to hear the radio, maybe readjust the balance now. 🎵
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Trauma Drama Exploit Patched → The arcade mini-game is really hard now—no more cheesing scores by repeatedly shooting helicopter-dropping enemies. High-score bragging rights feel earned.
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Growl FM & Dark Star Websites → Visible even without Phantom Liberty installed.
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Copyrighted Music Toggle → The songs "History" by Gazelle Twin and "Trash Generation" are properly disabled when you turn off copyrighted music.
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Ray Tracing Hair Shadows → Hair now casts shadows with RT on. Fashion is important.
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Pre-order Bonus → Players who pre-ordered Phantom Liberty but missed the Quadra Sport R-7 "Vigilante" car will finally receive it.
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Ukrainian Localization → Anti-Russian messages removed; translation now matches the original game's intent.
🔌 REDmod Support
Modders, celebrate! REDmod now fully supports Phantom Liberty, and tweak mod compilation issues have been fixed. This means the modding community can start expanding Dogtown or fixing any DLC-breaky stuff. Expect a wave of custom content soon.
✨ Should You Care?
If you're deep into your second (or fifth) Phantom Liberty run, the answer is a resounding yes. The 2.01 patch doesn't add new story, but it sands down so many rough edges that the experience feels smoother than ever. Night City's chaotic streets are slightly less buggy; Dogtown performs better; and the little annoyances—like that Relic flicker—are gone. Even if you've been waiting for things to "settle down" before diving into Phantom Liberty, now is the perfect time. CDPR's support for this game in 2026 proves that the cyberpunk vision keeps evolving. Time to jack in once more, samurai. 🔌🌃
Cyberpunk 2077 update 2.01 is available now on PC, PS5, and Xbox Series X/S.
Community reactions and practical troubleshooting notes are gathered from Reddit - r/gaming, where players regularly compare post-patch stability and document edge-case issues—useful context for understanding why Cyberpunk 2077 Update 2.01’s fixes (like smoothing Dogtown performance, unblocking Phantom Liberty quest progress, and removing persistent HUD/Relic artifacts) matter most in real playthroughs.